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1. Sticky:[March] Rorqual and Mining changes - in Upcoming Feature and Change Feedback Center [original thread]
Seriously CCP, why do you people listen to Fozzie??? Who exactly is it he works for, even though you pay him it's obvious by the way he's constantly trying to kill the game that he's been working for another mmog for years. I know you people com...
- by Death Ryder - at 2017.03.04 16:05:00
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2. Cloaky Camper Idea - in Player Features and Ideas Discussion [original thread]
ive been looking for this mysterious mentioning of a system module, and found nothing related to it, if you have better intel on it such as a link id very much appreciate seeing it
- by Death Ryder - at 2015.09.12 05:18:11
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3. Cloaky Camper Idea - in Player Features and Ideas Discussion [original thread]
so in short your not allowed to discuss cloaky campers unless your thrown in with the rest of the ideas and ignored.. that's pretty unfair, if theres a lot of discussions about cloakies means its something that is so obviously broken..
- by Death Ryder - at 2015.09.12 04:19:32
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4. Cloaky Camper Idea - in Player Features and Ideas Discussion [original thread]
whats locked do or mean, I really don't do forums much, but this seemed to be needed
- by Death Ryder - at 2015.09.12 03:50:39
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5. Cloaky Camper Idea - in Player Features and Ideas Discussion [original thread]
Anyone seeing this that agrees, post it to friends and alliance members, lets get this so the Devs actually look at it and consider thinking of make eve fair again..
- by Death Ryder - at 2015.09.12 03:05:33
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6. Cloaky Camper Idea - in Player Features and Ideas Discussion [original thread]
Well as before and still is, cloaky campers rule nul sec with there intimidation and lack of presence until the're calling in friends to kill assets with overwhelming force. This has gone on for so long it's not funny, but now it's different, now ...
- by Death Ryder - at 2015.09.12 03:01:04
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7. SKILLPOINTS SHOULD NEVER BE LOST - in Player Features and Ideas Discussion [original thread]
well, seems there's been some thought into this, and the majority of the objections aren't for any good reason other than, I lost my skill points and had to learn , others should have to do it also... Pretty juvenile to be honest, but people seem ...
- by Death Ryder - at 2014.07.23 13:27:00
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8. SKILLPOINTS SHOULD NEVER BE LOST - in Player Features and Ideas Discussion [original thread]
Its kind of amazing, if I was trying to get the developers to make it so you could light you bum on fire and stick it out a airlock in jita, you lot would be all in favour of it and probably telling the everyone I should be a world leader, but I p...
- by Death Ryder - at 2014.07.23 02:04:00
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9. SKILLPOINTS SHOULD NEVER BE LOST - in Player Features and Ideas Discussion [original thread]
What's more important, having warnings in place to protect you from Accidentally losing your shiny ship, or having something in place to protect your ability to FLY your shiny ship
- by Death Ryder - at 2014.07.23 01:13:00
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10. SKILLPOINTS SHOULD NEVER BE LOST - in Player Features and Ideas Discussion [original thread]
there are warnings to protect your ships from flying into low sec, there are warnings to let you know if your sec rating is too low in what ever area, there are warnings all over eve to protect assets and stuff, so what's wrong with having a warni...
- by Death Ryder - at 2014.07.23 01:08:00
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11. SKILLPOINTS SHOULD NEVER BE LOST - in Player Features and Ideas Discussion [original thread]
Please put your hands up and be counted if you consider skill points to be worth protecting.... Also please state if you don't think skill points to be worth protecting... It's a really simple thing isn't it, not are you a smart mouth troll..
- by Death Ryder - at 2014.07.23 00:46:00
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12. SKILLPOINTS SHOULD NEVER BE LOST - in Player Features and Ideas Discussion [original thread]
Because simple mistakes happen to everyone, where does it say that if your a **** in game you have to be one here in the forums?
- by Death Ryder - at 2014.07.23 00:28:00
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13. SKILLPOINTS SHOULD NEVER BE LOST - in Player Features and Ideas Discussion [original thread]
Kaarous Aldurald wrote: Oh, please. If you have kids and you don't have a keyboard lock command macroed in, you get what you get. I have a simply question for you. Why be a **** and oppose something that helps people when it does nothing wha...
- by Death Ryder - at 2014.07.23 00:21:00
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14. SKILLPOINTS SHOULD NEVER BE LOST - in Player Features and Ideas Discussion [original thread]
Why do people assume at all times that if they do it, everyone that doesn't is a moron? Look if you want to troll something so you can big note your self fine, but do it somewhere else, this maybe a post that seems lame to you but it does affect p...
- by Death Ryder - at 2014.07.22 23:48:00
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15. SKILLPOINTS SHOULD NEVER BE LOST - in Player Features and Ideas Discussion [original thread]
Bohneik Itohn wrote: Meh. Just out of curiosity how much did you lose? I mean it's kind of hard for me to sympathize since I don't lose that many med clones, and when I do my first reaction is to buy a new one before I even check my own losse...
- by Death Ryder - at 2014.07.22 23:39:00
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16. SKILLPOINTS SHOULD NEVER BE LOST - in Player Features and Ideas Discussion [original thread]
I lost 1.3m sp between 2 characters that I thought were up to date in there clones. turns out they weren't. Point isn't that I lost them or overlooked the clones, point is that AFTER overlooking them, they stayed overlooked because something so im...
- by Death Ryder - at 2014.07.22 23:35:00
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17. SKILLPOINTS SHOULD NEVER BE LOST - in Player Features and Ideas Discussion [original thread]
New suggestion to dev team. Modify the Training Queue so that it flashes constantly RED when a characters Skill Points are not supported by a clone with sufficient capacity. Losing skill points because you've been podded in a clone which couldn't...
- by Death Ryder - at 2014.07.22 23:20:00
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18. Sticky:Dev Blog: Tiptoe Through the Tooltips - in EVE Information Portal [original thread]
So i'm going to assume that the dev team tried these new tool;tips out with everything to be sure that it doesnt impeed players in any way, you know like in exploration. Scatter cans can definately do with tooltips that hang around for a second or...
- by Death Ryder - at 2014.05.14 21:15:00
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19. Sticky:Dev blog: Building better Worlds - in EVE Information Portal [original thread]
Dinsdale Pirannha wrote: Entity wrote: Weaselior wrote: Entity wrote: So you're saying 8 years of operating a hisec POS with 2.5 trillion ISK worth (that's 2500 billion) of BPOs, you're suddenly expecting me to put said 2.5 trillion IS...
- by Death Ryder - at 2014.04.15 18:51:00
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20. Sticky:Dev blog: Building better Worlds - in EVE Information Portal [original thread]
my question to CCP Ytterbium is this.... ARE YOU A FREAKING IDIOT... your little improvements will turn high sec into a war zone and bring production across eve to a standstill in no time what so ever as the greifer CCP so fondly coddle up to be...
- by Death Ryder - at 2014.04.15 16:46:00
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